Use the Button dialog box to view and edit the properties of the selected button.
To open the Button dialog box, select the button and then either double-click it or choose Open Selection from the Interface, Map, or Model menu (or right-click the button and then choose Open from the menu that appears).
Note: The Button dialog box automatically opens when you first place a button on the model diagram.
Select the type of button you are adding:
Tracing – Select this option to specify a button that will step through the model bit by bit, either by displaying loops that have an impact on a particular model element, or by unfurling model structure, bit by bit. When you select this option, click the Assign List button to specify the entities to reveal when the tracing button is clicked, and to specify the type of tracing button it is (Logic or Loop). For more information, see Defining tracing buttons.
Note: Tracing buttons are available on the Interface layer only. You cannot create a tracing button on the Map or Model layers.
Note: Tracing and storytelling buttons are available on the Interface layer only. You cannot create a tracing or storytelling button on the Map or Model layers.
Use the options in this section to specify what the button should look like.
Transparent – Select this option to display the button as a transparent object. When you select this option, the button appears on the diagram with a faint, dotted outline. When this outline is displayed, you can select the button, double-click its border to access the Button dialog box, and otherwise manipulate the button as usual. If a transparent button is placed over another element in the model, the element beneath the button will show through the button.
You can format a transparent button so that it looks like an image, plain text, or a hyperlink that navigates the user to another area in the model or that provide more information. A transparent button can perform any function that an opaque button can, but it doesn't have to look like a button.
Tip: To make the border of a transparent button invisible, choose Hide > Transparent Buttons from the View menu. The button's border will disappear, but the button will remain on top of the graphic or text over which you've placed it. To show the dotted outline of transparent buttons (so that you can open the Button dialog box for it), choose Show > Transparent Buttons from the View menu.
Note: You can also change the Opaque/Transparent setting by right-clicking the button and then choosing Make Transparent or Make Opaque from the menu that appears.
– Select this option to shape the button with rounded corners.
– Select this option to shape the button with sharp corners. This is the default appearance for buttons.If you selected the Opaque option for the button, you can place a picture on the button by using the Import Picture button and the options beneath and to the right of it. You can specify text appear on both opaque and transparent buttons.
To display a picture on the button, select the source of the image file to use (From File to select an image file from your computer, or From Clipboard to import the current image on the clipboard, and then click the Import Picture (or Import Picture*/Format) button.
Note: For a list of supported image file formats, see Supported graphic file formats.
For best results, put all picture files in a directory entitled "graphics", located in the same directory as the model file.
Use the options in this section to select the sound that is generated when the button is clicked.